A Deadpool Review

So, for those of you that know me, or have heard of me, I’m a bit of a gamer. I love videogames. I play them, dissect them, and play them some more. I know that there are games out there that are deep, rich, and capable of changing lives. There are games that can cause you to examine your past to make you a better person. There are even games that, after you’re finished, you feel like you’ve reached nirvana.

Deadpool is not one of those games.

For those who don’t read comics like I do, here’s a Reader’s Digest version of Deadpool’s life. First, forget what you saw in the Wolverine movie; it sucked, and was completely wrong. Deadpool was a mercenary by the name of Wade Wilson who got caught up in a secret government project to create soldiers who could heal really fast, like Wolverine can. Well, they succeeded, at the cost of Deadpool’s sanity. He became known as the Merc with a Mouth for a reason, as he never shuts up. Ever. Shoot him a brazillion times and he’ll say you missed a spot. Stab him, he’ll blow you a raspberry and say he got the point. Blow him up, he’ll pull himself back together and say he’s all over the place. Puns, innuendo and complete disregard for his and everyone else’s life are part and parcel to his life as he blasts, slices, dices, pounds, tosses high explosives and generally destroys everything in his path because, well, he’s bored and out of his tiny little mind. What’s even better is, he knows he’s in a comic book. There is no fourth wall there; he knows it’s all just made up.

The story of the game is simple: Deadpool, bored at home, gets an offer to be in a video game. Of course, this is music to his ears, and you get the opportunity to embark on a complete orgy of destruction, misogyny, hot mutant women, guns and various accessories that cause enough damage to level a small country. The weapons are rather basic: Pistols, shotguns, submachine guns, and pulse rifles make up your ranged attacks, while swords, sais, and hammers are your melee weapons. All are paired, and all are completely capable of wholesale slaughter in your, and therefore Wade’s, hands. You start off with swords and pistols, which you can upgrade with Deadpool Points, the game’s version of experience. The fancier your moves, the more points you get. The more points you get, the more stuff you unlock. The more stuff you unlock… Well, in a nutshell, things get broken in a hurry.

There are a few guest appearances, like Wolverine, Rogue, Cable, and Psylocke. They’re mostly just window dressing, though Cable does do Deadpool a solid and help out in certain places of the game, namely providing covering fire. There’s also a five-minute long touching scene with Wolverine. Believe me, it brought a tear to my eye. Other than that, though, it keeps the cameos to a minimum, and focuses mainly on Deadpool, for which I’m thankful. Too many games (and TV shows, and movies, and…) depend on cameos to sell copies, so it was nice that the designers kept a focus on the real star of the game.

In the first ten minutes of the game, I ended up killing about a hundred guys, and that was because I was looking around at stuff. It’s really easy to power through and just miss things, so have a little fun, sight-see and enjoy yourself. Also, make sure you have your sound up. The quips from Deadpool, as voiced by Nolan North (most sharp-eared folks will remember him as Nathan Drake from the Uncharted franchise and Desmond Miles from the Assassin’s Creed series), are disturbing, disgusting, rude, and completely hilarious. Seriously, the quotes alone are worth the price of the game, and you’ll laugh as, if you keep getting hit by the enemies, Deadpool tells you to hand the controller to someone that doesn’t suck. Yes, that’s a direct line from the game.

Speaking of the game itself: The mechanics aren’t that original for a third-person-shooter, and the ranged lock-on leaves a lot to be desired. However, since this is more a game of up close and personal death and dismemberment, I didn’t really care about the lack of locking guns on someone from far away. What Deadpool gets right is getting into the enemies’ faces and slicing them off. Literally. The animations are pretty slick, the controls are rather good, and the whole thing is just a lot of fun. There isn’t much else to say about the gameplay other than it’s a lot like The Force Unleashed. Now, before you fanboys and girls threaten to string me up for such blasphemy, remember a) it’s a frigging game, b) the mission statement for The Force Unleashed was “kick someone’s ass with the Force” and c) Disney owns Marvel and Lucasarts now, so it doesn’t really matter. Q.E.D., which is Latin for “get over it”.

There’s not a lot of puzzle-solving, for which I was exceptionally glad. In fact, I was pleased with the mindlessness of the violence. Like I said, I wasn’t expecting something like Bioshock Infinite, which is an outstanding game. I was expecting bombs and bullets and blood everywhere, and I got it, along with some absolutely hilarious dialogue. There’s some platforming, which was a bit maddening at times, but that’s only because I suck at it. The controls work well, and allow a lot of combo-building, to the point where it gets almost Saints Row The Third, or dare I say it, comic-book level ridiculousness.

All in all, I really enjoyed Deadpool. I’m not sure how they’ll do a sequel, or if they’ll even do one. It would be easy to overdo it, I think, so maybe a one-time game for Deadpool would be best. There’s not much replayability, unless you’re into the challenge maps, where are even more mindless mayhem. I’m playing through them now, and just like the game, they’re fun to use to blow off some steam. Should you run out and buy it right now? Sure, if you want. As previously stated, it’s not a game you can play over and over again, making different decisions. It’s a hell of a lot of fun, though.

Now, for those who missed the allusions earlier, let me make it clear for you: This is NOT a game for your munchkins. It is rated M for a reason. You get it thinking it’s like Marvel Super Hero Squad, you’re in for a rude awakening. Read the damned warning.

In all, I give it 8.5 out of 10. Fun, destruction, and hot mutant chicks. What more could you ask for?

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~ by Walker on June 29, 2013.

3 Responses to “A Deadpool Review”

  1. Frankly, it’s better than I could have hoped. There were even some deep moments in “Death, Baby”. Those are the exception to the rule, though.

    • I agree, though I’m glad they didn’t make the deep moments too deep. I wouldn’t mind some DLC with some extended missions, but I think this is a good one-shot game. Too easy to go the “OMFG SEQUEL NOW” that kills good games.

      • Oh, I don’t think a sequel would work for this game, as such. A sequel implies a continuation of something. They pretty much cap things off quite nicely.

        BUT I would like another Deadpool game. Maybe a “Deadpool Origins” or just another game like this, with a bit more polish and a fresh cast, maybe from the Avengers side of the tracks this time.

        But then again, is the world ready for such glory?

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